![]() ![]() ![]() Although there is combat, most of my deaths were caused by the slow erronious jump system. Instead of taking the time to make a full 3D platformer, Armado can only move forward and backward, taking a lot of depth out of the game, and I was fully unaware of what most of the power ups did. Another low point is that it doesn't take full advantage of its 3D engine. You have to jump about a second too early in order to hit an enemy. Stomping enemies is great fun, but the combat is slow and erronious. This may sound good, and it is, to a point. In the gamplay department, Armado is a jump and run side scroller-except that it is in 3D. However, it's gameplay is marred by several shortcomings. Tricky Software is trying to bring a classic platformer to mac, and it succeeds in many ways. I really appriciate what Tricky Software is trying to do with Armado, however, I wish they had taken some more time to work out it's implementation.
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